The World Ends With You Review

Cover

The World Ends With You was released on the DS on April 22, 2008 in North America. It’s an action RPG developed by Square Enix and Jupiter for the Nintendo DS. This game features a distinctive art style inspired by the Shibuya youth culture.

The game is set within a modern world of Shibuya, Tokyo. The story starts as the main character Neku Sakuraba wakes up to find himself in an absurd game known as the Reaper’s game. Within a seven day time limit, Neku must complete missions that are assigned to him. If he fails to do so, he and his friends may risk being erased from existence.

At first, you may be a little confused as to what is going on. What exactly is the Reaper’s game? Why is Neku involved in such things? Who is the mastermind behind all of this? All of these questions are fighting for space in your brain, and they are all answered in due time. That is one of the key elements that keeps me playing. An intriguing story line. And I have got to say, this game has a story like none other. It is absolutely amazing. The last DS game that I played for so long, straight, without stopping, was Layton, so this is saying something. I think the game is just that great.

So, back to the story. You are immediately thrown into this game that Neku, has no clue what is about. He doesn’t know why he is there, where he is at, and doesn’t seem to want any help in finding his way around. To put it simple. He’s a jerk. He is confronted by a girl named Shiki Misaki, who asks him if he wants to form a pact. Well, she doesn’t really ask, she more forces him to join a pact with her. They join forces and so the story goes. You are immediately absorbed into this greatly detailed game, with the missions and the seven day time limit, and it all feels so right.

You control Neku through the streets of Shibuya along with his new friend Shiki to complete each day’s mission. Though the characters are required to complete each mission within a certain period of time, the time limit is not correlated to the amount of time you actually have. So there is no rush. You can take as much time as you want to customize your player’s attributes, clothes, pins, and many more while exploring the streets.

Shibuya is divided up into several district, each unique in its own way. While some districts may be blocked on certain days, other may have you complete a certain task to gain passage.

Neku has the ability to scan the area at any given time. It is any ability that allows him to do many things, such as locate nearby Noises, and fight them, when they are floating around, or give him passage into a nearby person’s mind, and find out what they are thinking, that may or may night progress the story. Each district has fashion trends that effect the gameplay. By wearing and buying certain clothing that are popular in that district it gives you some benefits while fighting. If you wear the most popular clothing brand for the district your attack will be doubled, however if you wear the least popular, it will be cut in half. Other effects will very in between the doubled or the half. You can even go to different shops to purchase clothing or food that can be used to increase the characters stats. Food is consumed during battles and increases a characters base statistics.

The World Ends With You’s combat system is sort of hard to describe, but I will do my best. The bottom screen is Neku, and he uses fighting methods of pins. Different pins do different things. Some pins may allow you to create a wave of fire that is used to attack enemies, or others can throw items on the street at your enemies. The use of the pins is widely varied, and there are many different types throughout the game. The most common way of aquiring them is by battling the Noises, or monster like creatures, and the reward for beating them can sometimes be Yen or pins.

Gameplay

So while you are using Neku to fight on the bottom screen, on the top screen you are fighting with Shiki. She requires that face-down cards be correctly identified. To select a card, the player uses the directional pad or face buttons to navigate through a pathway to select the card to be used; if the card is correct, the partner will make an attack. When a series of cards is matched, a special pin appears on the touchscreen side allowing for a combination attack of both Neku and his partner to be unleashed; each series matched can build up this attack further if it is not used. The player can also help the partner character dodge attacks. If this is all sounding a bit too confusing, and difficult, you can always set Shiki to automatically attack by herself, so you are only in control of the bottom screen, Neku. However, I find it more fun to try and master both aspects of the game, because that is what it was intended for. It makes the game seem to move at a faster pace, and gives me more of a thrill while playing.

Neku and Shiki are in sync during battle, so they share the same health during battles. A green circle thing is passed between the two characters. When the character has control of this puck the amount of damge they do on enemies is increased. But basically, overall once you get used to the abstract way of fighting, it gets fairly simple. I was really really lost at first, and had no clue what to do. I was finding myself losing some battles and having to start over, and was getting sort of frustrated with the game’s combat system. After a couple of random Noise battles, I found that the combat was easy to get used to, and started to get B’s and sometimes even A’s on battles, which I was proud of myself for.

Now, onto probably what some of you were waiting for. The characters. Going into this I knew that they were rumored to be bad. Sunflower mentioned in the thread that he absolutely hated the characters, and still to this day doesn’t like them. Others have other feelings toward the characters. When I first started the game, I was with Sunflower. Neku is a complete jerk. There isn’t any other way to put it. He was mean to everyone, annoying, and didn’t like to have anyone around him. Fine by me, I might as well get away from him too. But I think that if you stick with it, you start to sort of grow on him, and he isn’t as bad as when it first starts.

Granted, I’m only on Day 4 so maybe things get better or worse, I don’t know. But as with most Square Enix games, the characters all have their different personalities and styles, that make the game enjoyable. Shiki is a complete nag. She is constantly bothering and ordering everyone around. I can see that she is kind at heart, but man, she is so dependent. I’ll let you guys try out the game for yourself, and give your opinion on the characters, but I think that you will be surprised to find that you may grow to like some of them.

Cutscene

Overall the World Ends With You is an amazing game. You shouldn’t expect anything less then the best from Square Enix. The never before seen combat system introduced in this game, was a risky deal that Square Enix made, but I think it was a success. The story shouldn’t go without mention. There may be times where it is a little too long for the not so patient gamer, but if you are into a fresh new story, that isn’t your traditional, hero saves the world deal, then I think this may be the game for you. From pins, to clothes, everything that is involved with The World Ends With You works. It all flows smoothly into one big, excellent game for the portable DS system. The World Ends With You may not have a big name like Final Fantasy or Kingdom Hearts, but it definitely deserves the same kind of success. Props to Square Enix for taking a chance on something so original. I definitely give this game a huge, huge, thumbs up, because it is up there with some big name DS games like Professor Layton or The Legend of Zelda: Phantom Hourglass. Now, I know that those may not be the same genre exactly, but they are all worth purchasing. Please encourage Square Enix on their work – buy this game.

End Image

Posted in Crimson Reviews | Leave a comment

Mario Kart Wii Review

Main Image

Mario Kart Wii is a series of go-kart syle racing games developed by Nintendo as a series spin-off from the traditional Mario platformer series. At least one Mario Kart game has been released for every Nintendo console since the SNES. There have been 4 Mario Kart games for home consoles, and two for the portable consoles. Released on April 27, 2008, Mario Kart Wii is the eighth Mario Kart game to date.

When you first insert the game, Mario Kart makes you create a license, which includes your Mii character and the record for your single player winnings. Your license keeps track of each cc you have participated in, as well as what trophy you recieved for that cup (bronze, silver, or gold).

After setting up your license, four license postions available, you are now brought to the main Mario Kart Wii screen. At this screen you have four options. Single player mode, multiplayer mode, Wifi, and the Mario Kart channel. There are so many different options available, that I will not be able to cover every thing in this review, but I will do my best to go over the main parts of the game. I am assuming that most of you are famaliar with the Mario Kart franchise, so I will not have to go into to much detail with the different modes (racing and battle etc.)

Mario Kart Wii now offers up to 12 people multiplayer, instead of the usual just eight people racing. With this new option available, racing can be really hectic, and you never know what is going to happen at any given time. You may find yourself in near first postion, when you slip on a bannana, and you are not brought into tenth or even eleventh position. The amount of players available for racing really makes the game feel more real, and takes away how the person in first position dominates each race, and it gives the less experienced players a chance.

Yoshi

Before entering a race, you are given your choice of characters ranging from small, medium, and heavy characters. Once your character has been chosen, you can now pick the kart that you are wanting to race with. Unlike Double Dash, where each character had their own special karts, Mario Kart Wii, offers varying karts for the different weights of the characters. Each character has a different looking kart (color scheme), however it is the same kart and stats as another character from the same class is using.

After your character is chosen, you can then pick to drift manually or automatically. Automatic drifting, automatically allows you to drift around each turn and you do not get to choose when you are wanting to drift. This option is more reccomended for beginning racers who are not yet familiar with how to drift around corners. The manual mode lets you choose when you want to drift around corners, by pushing the selected button while going around the corner. With this new way of drifting, Nintendo has eliminated the means of snaking, but still allowed for fun racing and drifting to take place.

The courses offered in this new Mario Kart installment, are truely amazing. They are all really colorful and inovative, and I can really see them fitting in with all the other classic Mario Kart courses. Along with all of the 16 new courses, Mario Kart Wii has brought back 16 retro courses ranging from varying platforms, SNES, N64, GCN, and DS. I don’t think that these courses were the best that they could have brought back, but I am still not extremely disappointed with these choices. They brought back some Desert Hills courses, which I personally, am not a fan of any Desert Hills courses, as well as DS Yoshi Falls, which I absolutely hate as well. However, I was more happy to discover the reintroduction of DS Delfino Square and GCN Waluigi Stadium, which are both one of my favorite courses.

Along with the new courses, there have also been some new items and the usual items found in most Mario Kart games. Some of the new items include the Shocking cloud, not formal name, that is used imediately and you can only get rid of it by bumping into another racer. After nearly 10 seconds, the cloud shocks you and you are shrunken for a small amount of time. Another new item is the Giant Mushroom from the DS New Super Mario Bros. This mushroom turns racers into humongous people and they run across the course trampling everyone sight. Items that are brought back include the Bullet Bill, bannana, Blooper, Lighting bolt, and the infamous Blue Shell.

With the new characters, courses, and new items. Mario Kart has a lot to offer. Along with the single and multiplayer modes, where your can race against computers and friends. Mario Kart Wii also offers the Battle Mode, Time Trial, and Wifi modes. I am not going to go into much detail about the Battle Mode or Time Trial’s because I have not tried these out too much, but I can talk a little about the Wifi feature that Mario Kart has to offer.

Back on the main screen, two of the options were Wifi racing, or the Mario Kart Wii Channel. The Wifi choice allows you to race with yourself, or you can bring up to one guest in the races with you. From there, you are given the options to race against your friends, rivals, regional racers, or even world wide racers. The main set up is generally the same as the Wifi option that Mario Kart DS had to offer, but much much more easier and convieniant to use. While waiting to race, Nintendo has allowed you to watch the races going on, live, that you are about to enter. If they are on their second or third race, and you are trying to enter the race, you will watch as the racers compete for the finish. This is a much better option then what Super Smash Bros had to offer, while waiting while playing with sandbag. I think Super Smash Bros. was on the right track, with not making you wait while doing nothing, however I think Mario Kart hit the nail right on the head. After each Wifi race you are rewarded Racing Points which go up and down according to what position you finished. You start out with 5000 Racing Points and if you finished 1st of 12 racers you are rewarded nearly 150 points. However if you finish 12th of 12 racers you go negative that amount. The amount of points given is determined by the number of racers racing. If there are only four people and you get first place you will not be rewarded 150 but only 20 or 25 racer points. This is a good way for you to compare your score to friends and other racers on Wifi.

Another feature that Mario Kart Wii has to offer is the Mario Kart channel. This allows you to compete in tournaments, race against friends, or even see what your friends are doing without even putting in the Mario Kart game disk. It tells you where your friends are from, and what they are doing at the time that you are checking up on them. Entering friend codes is fairly easy, considering that they are indeed friend codes, all you have to do is enter the friend code and nothing more. Once your friend has enter your friend code into their system, then their name and record is registered onto your system. If you complete a time trial, your time is put on this channel, and it can be compared with your friends, or people all around the world.

Mario Kart Wii has five main ways to control. You can choose to use the Wii Wheel, the Wii Remote, the Wii Remote and the Nunchuck, the Classic Controller, or the Gamecube controller. When first hearing about this, I immediately knew that I would use the Gamecube controller, because that is what I knew best. I was famillar with this style and thought that my best racing times would be with this option. However, after booting up the game, and trying out the Wii Wheel option, I literally haven’t tried any other way to race. I may go back to using the Gamecube controller later, but right now I haven’t even given it a chance.

The Wii Wheel just feels, right. It makes the game feel new and how a excellent Wii game should feel. The turning and racing is more accurate then I thought it would be, and it allows you to do more tricks while in the air. Your arms don’t get tired as I would have expected to happen, and I really like the way that you race while using the Wheel. I was also surprised to see that I was still placing first on Wifi and Single player races when I used this option, which I didn’t think would ever happen.

Wario

With all of the different options available in Mario Kart Wii I don’t think I have even begun to explain everything. I know for certain that I have left out the Coin Challenges, Battle Mode on Wifi, and many other things that, if I have the time, I will add to the review later. As for now, I will conclude this review on a positive note. Mario Kart Wii is an amazing game and a must buy for Wii owners. I definately think that his is the best Mario Kart to date, and this is comming from someone who couldn’t get enough hours in while paying Mario Kart DS. I would reccomend this to anyone in a hearbeat, with all of the different modes, courses, items, characters, and options to choose from, Mario Kart Wii gives you the chance to play hours on end. I think this is definately deserving of a two thumbs up

IGN

Posted in Crimson Reviews | Leave a comment

New Reviewer on the Site

I would like to announce I have added Crimson from Noobtoob as a new member on the the Reviewcast team.
Look forward to his reviews of old and new. And look forward to more updates in the future.

Posted in Updates and News | Leave a comment

Final Fantasy Crystal Chronicles – Ring of Fates Review

Cover

Final Fantasy Crystal Chronicles: Ring of Fates was released on the DS on March 11, 2008 in North America. It is an RPG developed and published by Square Enix for the Nintendo DS. Ring of Fates is said to be a prequel to the Crystal Chronicles that was released on the Nintendo Gamecube.

The story takes place thousands of years before Cyrstal Chronicles on the Gamecube. You start off in the protagonist, Yuri’s main town. Yuri and his twin sister Chelinka are helping their father cut wood when they realize that they can’t do it individually. They must work together in order to achieve this task. This may seem insignificant at first, but the plot of Ring of Fates does pick up drastically as you play on in the game. While at first it may seem dull and not something to care about, the cut scenes eventually grow in intensity and suspense and you are no longer tempted to just go ahead and skip them. Ring of Fates does have voice acting at times, where they read the lines in a unique characters voice, which I thought added a nice spark to the game and, for me, it made it stand out compared to some of the other games that the Nintendo DS has to offer.

gameplay screenshot

Not a major spoiler or anything, but if you don’t want a clue to what happens in this game’s storyline at all then skip to the next paragraph. As the plot develops, Yuri and Chelinka’s house is raided and they must fight the forces of evil in order to survive being killed by the raid. Try as they might, Yuri and Chelinka can not stop the evil, Chu Chaspel, from killing their father. They are now determined to avenge their father’s death and they seek to kill Chu Chaspel.

The Final Fantasy Crystal Chronicle franchise is known for their original character classes and this game is no different. While sticking to its origins, Ring of Fates doesn’t introduce a new class, but changes some of the four old ones. Outlined below are each class and their special abilities:

Clavats: An all around class that are known for their close range fighting and melee attacks. They have high attack, defense, and HP, but they have low magic and SP. They can use swords and hatchets and are generally found on the front line when fighting enemies. When using their special move, they can lock onto enemies in order to deal more damage and kill their enemies faster.

Yukes: The Yukes are predominately known for their excellent use of magic. They are no different in this game, mostly specializing in magic attacks. They have high magic and SP, but low attack, defense, and HP. They use staffs and fire a purple orb at their opponents from a distance. The Yukes special move can reveal hidden objects from a giant staff pole, and can make them appear by dragging the magic from the staff pole onto the hidden object.

Selkies:The Selkies have now changed into an archer class. Their SP and attack are very high, with average HP and magic, but low defense. The bow does seem useless at times, but if you can get him away from your enemy you can deal some real damage from afar. The Selkies have the special attack to charge their bow and send some real power arrows flying at their enemy.

Lilities: The Lilities have changed from warriors, to alchemists. They are capable of creating magicites in their pots and can roll around in their pots for various attacks and dodging maneuvers. They use hammers and maces to attack. From being one of my favorite classes to my least I don’t think that they changed this class for the better but actually for the worse. The Lilities special attack is that when on special blocks they can bring out their pot and do some sort of move with it, like have extra gravity, or float in the air for a short period of time.

With a somewhat big variety of character classes, their also comes a variety of stage maps as well. You never really know where to find yourself fighting because you could be in a cave, castle town, on a snowy mountain, lava field; the possibilities are endless in this game. It does feel somewhat repetitive at times, going through each map, but in the end you feel like they all have their own spark and each feel unique in their own way. While there is a great deal of backtracking to accomplish certain tasks, I don’t think that they had too much to where it makes you want to quit playing the game, but just enough backtracking that it didn’t confuse the player, and you could still solve the earlier caves easily.

The fighting system is the same as Crystal Chronicles for the Gamecube. You are either are close range fighter or one that stays in the back to fight, and you basically bash the enemy until it has been defeated. In the earlier levels, you might feel like you are completing the game with ease, and as their is no higher difficulty to play on, you might get frustrated at how easy this game may seem. However, if you continue playing the enemies become harder, with more HP, and the boss fights take two or three tries to even figure out a strategy to beat them.

When fighting you still have the general melee attacks and the long range attacks. In order to use magic a varying colored ring appears and you guide it to where you want to place the magic. You can either lock the magic in, or use the magic immediately. However, if you do decide to the lock the magic you can switch to one of your other characters and use the same type of magic, place it on the one that you have locked in place, and create a new magic that is ultimately stronger than the one before.

In Ring of Fates, you have a party of four people that you can switch to, to take on different tasks. You do so by touching on that character with your stylus on the bottom screen and on the top screen it will show you now controlling a new character. The nice thing is that if you accidentally fall off and want to get back up to that spot, you can just switch to a different character that didn’t fall off and you will already be back to where you had fallen from. A thing that really disappointed me about Ring of Fates, was the lack of AI smartness. By this I mean that the AI was really dumb at times. You can sometimes find them running into walls, stuck, or even facing the opposite way from a battle. You generally are fighting alone, but if you push the Left trigger button on the DS your party “warps” next to you and the fight is on.

Gameplay Screenshot

Ring of Fates, does try to incorporate a co-op or multiplayer aspect to the game, because that is what the original Cyrstal Chronicles was known for most. However on this end I think that they failed. Their is no story line at all, and the maps produced are identical to the ones that you have most likely already played on in one player mode. The only added bonus is that you are not playing alone and you have a friend to accompany you on your journey. The bosses and enemies may be harder, but this is no excuse for Ring of Fates poor multiplayer add on.

Another wi-fi feature that Ring of Fates tried to throw onto the game was the idea of Moogle Trading. In the game you can color on moogles to make them look differently and virtually any way that you want. With this new feature you can trade moogles with a friend and you can see the moogle that they have created while playing the game. This feature is nothing to rave about and I think they could have done away with it.

In all, I think this game is another great game produced by an amazing company. They have given us another game that we can play for hours on end. The story line might be dull at first, however it does get more exciting as you play on. The voice acting is a nice touch, but without it, it wouldn’t make the game’s story any worse than it already may seem to be. The variety of character classes, personalities and style really adds to the game play element, as well as the varying course maps that you visit along your journey. The fighting aspect of the game stays the same, with your melee attacks and magic attacks. The game could have been made without the multiplayer feature and the moogle trading, however I can’t complain that they are their because it is just something extra. The only bad thing is, is if they spent time on the multiplaying aspect when they could have been working on developing the story mode more. I think that Final Fantasy Cyrstal Chronicles: Ring of Fates is an amazing game and a great find for anyone that likes the Final Fantasy Series, likes RPG type games, or wants to try something new. I definately give this game an enthusiastic thumbs up!

story thumbs up
game play thumbs up
difficulty thumbs up
multiplayerthumbs down
overallthumbs up!

Posted in Crimson Reviews | Leave a comment

Noobtoob Cribs: MixedUpzombies


Just a video I made for Noobtoob Cribs

Posted in Videos | Leave a comment

Mafia 2 Collector’s Edition Unboxing


I look at PS3 Collector’s Edition of Mafia 2

Posted in Videos | Leave a comment

Reviewcast First Impressions: Lara Croft and the Guardian of Light

MixedUpzombies looks at Lara Croft and the Guardian of Light

Posted in Reviewcast First Impressions | Leave a comment

Tommy Tallarico Interview



Hi Noobtoob at Gencon I was lucky enough to get a interview with Tommy Tallarico
Tommy Talks about Judgement Day, Electric Playground, ScrewAttack, Earthworm Jim HD, Advent Rising, Current Projects, Video Games Live and his experiences with the Mega64 Crew.
Tommy Tallarico is an American video game music composer and musician. He is best-known as the co-creator of the concert series Video Games Live. He is also well known for being the co-host of Reviews on the Run (formerly known as Judgment Day in the US).
All videos shown in the interview are owned fully by Mega64.
Links To Videos in Order
Mega64 Demo Video

Judgemental Night Outtake

Mega64: GDC 2010 (HOT NEW COMMERCIAL)(D0PE)

Mega64: Marcus’ Corner Episode 5 – Tommy Tallarico Interview

Mega64: “GAMER WARZ 2″

Posted in Videos | Leave a comment

Hobbies For Zombies Ep.10: Let Get This Sh!! Started

On The final episode of Hobbies for Zombies we have maxim which means awesome games, more dragon age then you can shake a stick with and that one madden game
Games:
Borderlands,
Kane & Lynch 2: Dog Days Demo
Hydro Thunder Hurricane
Dragon Age: Awakening + The Dark Spawn Chronciles + Golems of Amgarrak
Madden 11
Rise of the Argonauts
Castlevania Harmony of Despair
Mata Hari
Minecraft
Moonbase Alpha

Reading:
Gimp
Dragon Age: The Stolen Throne
Leonardo Da Vinci: The Mind of Renaissance

Watching:
The Wolfman
Shark Week
Speed of Life
Monk (Season 1)

News:
Lara Croft Arrives with no Online Co-op

Wayne Newton, Felicia Day, Matthew Peery and Danny Trejo among Voice actors for Fallout: New Vegas

Machinarium 5 dollars in honor of pirates

Torchlight 2 Announced

Dragon Age Ultimate Edition

iffy removal of Toolset and “Strategic” camera from PC version

Assassin’s Creed Brotherhood Special Edition revealed

30 Million Wiis sold in US

Arkham Asylum sequel is titled Arkham City and is referenced in the first game

Modern Warfare 2 Glitch Fucks up SNK’s shit

Posted in Hobbies for Zombies | Leave a comment

Reviewcast First Impressions: Monday Night Combat


MixedUpzombies takes a look at Monday Night Combat.
I apologize ahead of time for picking the wrong class to do a single player first impressions.
Monday Night Combat is a downloadable third-person shooter video game exclusive to the Xbox Live Arcade developed by Uber Entertainment.

Posted in Reviewcast First Impressions | Leave a comment

Hobbies for Zombies Ep 9: Yeah Owls!

What’s up humans! We areeeee back. After a brief hiatus, we have reemerged, now wielding double the sexy and six times the sloppy media talk. On this episode we talk about traversing Limbo, entering people’s dreams and the addiction known as achievements. Please do leave us feedback and send us some questions for the mailbag (I like answering questions ) You can do this at hobbiesforzombies@gmail.com

Games:
Assassin’s Creed: Bloodlines
Sonic 3D Blast
Eat Lead: The Return of Matt Hazard
Limbo
Deadliest Warrior
Dragon Age: Origins (update)
Just Cause 2
DeathSpank

Reading:
Scott Pilgrim’s Precious Little Life (Volume 1)
Scott Pilgrim’s Final Hour (Volume 6)
Arthas: Rise of the Lich King

Watching:
Inception – SPOILERS from 1 hr 26 minutes 28 seconds to 1 hr 32 minutes 41 seconds

News:
Halo PC owners to get special flair

Decide Carmine’s Fate with your wallet

Street Fighter X Tekken and Tekken X Street Fighter

Dicaprio runs away from Mel Gibson

Zack Snyder directs something original not about owls with sucker punch

American McGee’s Alice: Madness Returns Trailer

Yogi Bear Live Action Movie

Avengers Cast Revealed and Ed Norton gets replaced with Mark Ruffalo

DC Universe Online Trailer

Guillermo Del Toro does a haunted mansion movie, Eddie Murphy weeps for him

Smallville finally fucking Ends

Goon Film Trailer

Cole’s Facelift gets toned down

Bungie reveals Forge World gigantic new map

Case Zero hits the mark at 5 bucks

Mailbag!

Thanks for listening!

Posted in Hobbies for Zombies | Leave a comment

Limbo Review


MixedUpzombies reviews Limbo

Posted in MixedUpzombies Reviews | Leave a comment

Hobbies for Zombies Episode 8: Death in 3D!

Yo peeps! Welcome to Hobbies for Zombies episode 8! Just MUz and I this week as we discuss Phantasy Star Online, Modnation Racers and the new Dragon Age DLC. Be sure to leave feedback and don’t hesitate to send us a question or something at hobbiesforzombies@gmail.com

Playing:
Ancients of Ooga
Dragon Ages: Origins DLC – Leliana’s Song
Toy Story 2
Phantasy Star Online Blue Burst
Modnation Racers
Secret of Monkey Island: Special Edition

Reading:
A Sound of Thunder

Watching:
Funny Games
Red Vs. Blue

News

Mailbag! :O

Thanks for listening!

Posted in Hobbies for Zombies | Leave a comment

Hobbies for Zombies Episode 7: He Deserves to Quit Before He Dies

Hola comrades! Welcome to episode 7 of Hobbies for Zombies. Joining Muz and I today is Crimson! During this episode we discuss airbending, evil exes, LEGOs and food raining from the sky. Please leave us some feedback and feel free to send something to Hobbiesforzombies@gmail.com As always thanks for listening!

Playing:
Transformers: War of Cybertron
Left 4 Dead 2
Sam & Max 201: Ice Station Santa
Banjo-Kazooie: Nuts & Bolts
Lego Harry Potter Years 1-4
Dragon Age: Origins

Reading:
Saga of Swamp Thing Volume 2
Scott Pilgrim Volumes 1-5
Questionable Content

Watching:
Mega64 Version 3 (update)
Bright Falls
The Last Airbender
Lie to Me
Adam
Dead Like Me
Cloudy With a Chance of Meatballs


News!!

Master Hand Glitch/Code

Andrew Garfield

Paranormal Activity 2

Sean Connery movie

Bonus! The General Consensus with The Last Airbender

Thanks for your time!

Posted in Hobbies for Zombies | Leave a comment

ReviewCast First Impressions: Kane & Lynch 2: Dog Days


MixedUpzombies looks into Kane & lynch 2

Posted in Reviewcast First Impressions | Leave a comment

Hobbies for Zombies Episode 6: It’s Not Racist…All the Time

Hey there! Here is episode six of Hobbies for Zombies. This is Dr Gumaer’s last stand, and it is a good one. We discuss Kurt Vonnegut’s insanity, Toy Story 3 emotions and dress up in Resonance of Fate. Please leave us some feedback! Remember you can send anything to hobbiesforzombies@gmail.com

Playing:
Crackdown 2 (demo)
Gears of War 2
King Kong
Assassin’s Creed (update)
Hamsterball
Scribblenauts
Dead Rising
The Witcher
Resonance of Fate
3D Dot Game Heroes (update)

Reading:
Slaughterhouse-Five
I Have No Mouth, And I Must Scream
Lysistrata
A Modest Proposal

Watching:
Crazy Heart
Toy Story 3
Cherry
Mega64
Pan’s Labyrinth
Mad Max
Yojimbo

News!

Thanks for listening!

Posted in Hobbies for Zombies | Leave a comment

Hobbies for Zombies Episode 5: The E3 Special

Episode 5 is in your ears and it is an E3 special! Muz, Doc and I discuss who we think did the best and worst, while hitting all the in-betweens. It’s a long one, so strap yourself in. And please, keep all hands and feet inside the vehicle while it is in motion. Did you disagree with us? Let us know in the thread! And remember, you can always send something our way at hobbiesforzombies@gmail.com

Posted in Hobbies for Zombies | Leave a comment

Hobbies for Zombies Episode 4: I Know What You’re Snickering At

Howdy folks! Welcome to episode FOUR of Hobbies for Zombies, where Muz and I are once again joined by Dr_Gumaer, and we have a content overload. It’s a long one, so don’t be afraid to listen in chunks! Please leave us feedback, we really appreciate it. Be sure to listen next week when we have our E3 Special. As always, feel free to shoot us something at Email
Playing:
League of Legends
Oddworld: Abe’s Odyssey
Persona 4
James Cameron’s Avatar the Game
Along Came a Spider
LEGO Harry Potter Years 1-4 (demo)
Super Mario Galaxy 2
Half-Life 2
Perfect Dark Zero
Borderlands
Dark Void (update)

Reading:
A Brief History of Time
The Dispossessed
The Night Angel trilogy (update)
Retro Gamer

Watching:
Hurt Locker
Zombieland
Get Him to the Greek
Avatar: The Last Airbender
Venture Bros.
King Kung Fu

Spotlight:
Rage
Comic Jumper
Castlevania: Lord of Shadows

Deals:
Dell
Super Mario Galaxy 2 – $35
Target
6/13-6/19
$37:
Battlefield Bad Company 2
Split/Second
Splinter Cell Conviction
Prince of Persia Forgotten Sands
Gamefly
Assassin’s Creed 2 -$12.99
Bioshock 2-$17.99
Family Video
Aliens vs. Predator-$19.99
Red Faction: Guerrilla-$9.99
Avatar: The Game-$14.99
Xbox Live Arcade
On sale starting Monday, June 14
Shadow Complex — 560 / $7 (Normally 1200, 53% off)
Trials HD — 560 / $7 (Normally 1200, 53% off)
Marvel Vs. Capcom 2 — 560 / $7 (Normally 1200, 53% off)
TMNT Turtles in Time HD — 400 / $5 (Normally 800, 50% off)
‘Splosion man — 400 / $5 (Normally 800, 50% off)
On sale June 16-22:
A Kingdom for Keflings — 400 / $5 (50% off)
Alien Hominid HD — 400 / $5 (50% off)
Banjo Tooie — 800 / $10 (33% off)
Bionic Commando Rearmed — 400 / $5 (50% off)
Bomberman LIVE — 400 / $5 (50% off)
Braid — 800 / $10 (33% off)
Castle Crashers — 800 / $10 (33% off)
Castlevania Symphony of the Night — 400 / $5 (50% off)
Contra — 240 / $3 (40%)
Crystal Defenders — 400 / $5 (50% off)
Geometry Wars: Retro Evolved 2 — 400 / $5 ( 50% off)
Magic the Gathering — 400 / $5 (50% off)
N+ — 400 / $5 (50% off)
Panzer General — 400 / $5 (50% off)
Portal — 800 / $10 (33% off)
TMNT: 1989 Arcade — 240 / $3 (40% off)
Uno Rush — 400 / $5 (50% off)
Vandal Hearts: Flames of Judgment — 800 / $10 (33% off)
Zombie Apocalypse — 400 / $5 (50% off)

News:

Rock Band 3 pictures

Zelda II FPS

Posted in Hobbies for Zombies | Leave a comment

Hobbies for Zombies Episode 3: Smurfs? @#$% the Smurfs!

Welcome to episode three of Hobbies for Zombies! This week, Muz and I are accompanied by Dr Gumaer, the silky voiced physician of NoobToob. He takes us through the different dimensions of 3D Dot Game Heroes and Flatland while Muz blasts around in Dark Void and I have a memory lapse while discussing Memento. Please leave feedback and don’t be afraid to shoot us a question or something at hobbiesforzombies@gmail.com

Playing:
Dark Void (Update)
Prince of Persia: The Sands of Time
3D Dot Game Heroes
Breath of Death VIII: The Beginning
Resurgence Maps for Modern Warfare 2

Reading:
World War Hulk
Angela’s Ashes
A Clockwork Orange
Flatland: A Romance of Many Dimensions

Watching:
Ugly Americans
Memento
Black Dynamite
Green Street Hooligans

Spotlight:
Dead Rising 2
Mafia II
Limbo

News:

Guitar Hero: Warriors of Rock partial setlist

PSP Deals

Posted in Hobbies for Zombies | Leave a comment

MixedUpzombies Reviews Rogue Warrior


MixedUpzombies Reviews Rogue Warrior

Posted in MixedUpzombies Reviews | Leave a comment